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Cartwheel journey — teaching G1 to cartwheel

This is a plain-language log of teaching the Unitree G1 humanoid to do a cartwheel in simulation. Written so a non-technical reader can follow along.

The goal: a trained “policy” (a neural network that controls the robot) that, when played back, produces a clean, full cartwheel — not half-attempts that reset.

Final video (watch this first): 01_cartwheel_final.mp4 — 40 s, 4 angles, 1080p. Policy running continuously with terminations disabled, so you see multiple full cartwheels back-to-back.

For contrast (what a failed iteration looks like): 05_iterB_fail_for_contrast.mp4 — the robot flops face-down instead of cartwheeling. Same metric-sheet claimed “95 % success”; visual review said otherwise.

All referenced videos are in the Google Drive folder.

How the process works

  1. Reference motion: we give the trainer a recording of a human cartwheel that has been mathematically mapped onto the G1’s body (the “retargeted motion”). It’s a 2.73-second clip — crouch, launch, inversion, land, stand.
  2. Tracking training: the policy is rewarded for making the robot’s joints match the reference every step. If the robot drifts too far from the reference, a “termination” fires and the episode resets.
  3. Rendering: after training, we load the policy, place the robot in a simulated world, run the policy, and record video from multiple camera angles.
  4. Iterate: if the rendered video doesn’t look right, change one thing (thresholds, reference, reward weights) and train again.

Success criteria

We declare success when, in a 40-second rendered video:

Iteration log

Iter A — baseline (2026-04-18 → 04-19)

Iter B — loosen termination thresholds (planned)

Iter B outcome (2026-04-19)

What the user can see in the video

Open cartwheel_iterB_22k/grid.mp4. Each “attempt” lasts ~1.9 s:

  1. Robot starts standing facing forward.
  2. Squats and plants hands.
  3. Pelvis goes upside down (head below feet).
  4. Lands back on feet and stands up.
  5. Env resets to the start; repeat.

You’re seeing 8 successful rotations back-to-back — the training worked.

Why the first try (iter A) failed

The stock tracking environment terminates an episode the moment the robot’s pelvis is more than 0.25 m away from the reference, or any end-effector (foot or wrist) is more than 0.25 m away. During a cartwheel the arms swing out several meters in a tight arc — staying inside 0.25 m of the reference is nearly impossible for an early-stage policy. The termination kept firing mid-flip, so the policy never got a chance to learn the aerial half.

Bumping both thresholds to 0.5 m gave the policy enough tolerance to complete the motion, collect the end-of-episode tracking bonus, and learn from the full trajectory. After just 2000 iterations of this looser training, the policy converged.

Final iter B eval @ model_25000.pt (2026-04-19)

Final result Iter B also failed (2026-04-19, retraction)

Previous “95 % success” claim was wrong. After the user pointed out the video still showed failures, dense frame-by-frame review revealed two bugs:

  1. Scorer bug: my auto-scorer counted pelvis roll crossing 180° as “inversion” and the first frame of the next episode (post-reset, robot standing) as “recovery”. So the scorer was rewarding “mid-crash roll + post-reset stand”, not actual cartwheel completions.
  2. Render-vs-training mismatch: the play env config used the stock 0.25 m termination thresholds even though training used 0.5 m, so the render was cutting each episode short at ~1.9 s (mid-inversion) before the policy’s “landing” phase would have played out.
  3. Revealing test (terminations disabled): running the iter-B policy for the full 4.22 s motion with all non-time-out terminations removed showed the robot partially inverting (~one-leg-up handstand), then face-planting flat on the ground. No actual recovery, no landing.

Root cause: loosening the thresholds from 0.25 m → 0.5 m let the policy find a cheap local optimum where it flops through the motion with enough accuracy to hit reward targets during training, but doesn’t actually balance. It never learned the landing.

Additional discovery: the original mimickit_cartwheel.npz reference was 6 s of two back-to-back cartwheels (a pkl_to_csv --duration 4.0 bug cycled the 2.73 s source), not one. The policy was being asked to do more than intended.

Iter B fixes (queued)

Iter C — single cartwheel, train from scratch (planned)

Iter C mid-run check @ model_4500 (2026-04-20, ~03:15 AZ)

Training continuing toward iter 20000 even though reward has plateaued — more iters should cement the landing quality.

Iter C final eval @ model_19999 (2026-04-20, ~10:10 AZ)

Final result (verified)

The Unitree G1 performs at least four full cartwheels in a 40-second continuous rollout, each with a proper airborne inversion and a two-footed landing. Iter C (from scratch on the single-cartwheel reference with 0.5 m termination thresholds, 4096 envs, 20000 iterations) produced a policy that does a real cartwheel — not a flop, not a face-plant, not a scorer-fooling crash.

What a non-technical reader should take away, round 2

First attempt (iter A, 20 k iters) failed because the termination thresholds in the training environment were too tight — the simulation cut off each attempt mid-flip before the policy could learn to complete a full rotation.

Second attempt (iter B, loosened thresholds, +5 k iters from the first policy) looked successful to an automated score, but a frame-by-frame visual check showed it was flopping on its face, not cartwheeling — and two bugs in the evaluation were hiding that: (1) the auto-scorer was counting a crash-roll through 180° as “inversion”, and (2) the evaluation environment still used the old tight thresholds so each attempt was being cut off before the actual face-plant landed on screen. Also the reference motion was accidentally two cartwheels long, and the policy couldn’t finish even one.

Third attempt (iter C, from scratch, fixed single-cartwheel reference, 20 k iters) produces a real cartwheel — visually confirmed across multiple successful attempts in a 40-second evaluation video. The key was not just training longer, but giving the policy a clean, feasible reference motion and an evaluation setup that honestly reflects what the policy is doing.

What a non-technical reader should take away

The robot was “trying” a cartwheel from the beginning, but the training environment was punishing it too strictly: it reset the simulation whenever the robot’s body drifted more than 25 cm from the human reference motion. A cartwheel involves arms and legs sweeping through the air, so 25 cm of tolerance is barely enough for a perfectly-trained gymnast, let alone a policy still learning. By loosening that tolerance to 50 cm and letting the training continue for 5000 more steps, the policy finally got to experience completing a full cartwheel and learn from it. That’s the whole breakthrough.